This model is made for almost a week. From single cube, with the aid from various pictures and from my lecturer, that is the result. As for the scene, I modeled a hut, with some wooden textures.
For this hut, somehow I managed to finish it in less than an hour. Low poly, most of them cubic and plane, except for the roof, I used pyramid shape and transform it to fit with the base.
finally, the scene is done! the greeny grass is actually a hair preset from the 3DS Max. I alter the properties and textures so it looks like a grass. A simple scene, made in a fortnight.